Vol 1 No 3 (2018): Being Professional Teachers to Face Golden Generation in 2045
Articles

Pengembangan Permainan Tebak Soal Dalam Power Point Untuk Meningkatkan Pengetahuan Kognitif Mahasiswa Mata Kuliah Pendidikan PKN Sd Program Studi PGSD STKIP Bina Insan Mandiri
The Development of Guessing Games in Power Point to Increase Cognitive Knowledge of Students of PKN Education Courses Elementary School PGSD Study Program STKIP Bina Insan Mandiri


Noviardani Kartika Prameswari
STKIP Bina Insan Mandiri Surabaya, Indonesia
Picture in here are illustration from public domain image or provided by the author, as part of their works
Published March 30, 2018
Keywords
  • Game guess matter in power point,
  • cognitive knowledge,
  • education
How to Cite
Prameswari, N. K. (2018). Pengembangan Permainan Tebak Soal Dalam Power Point Untuk Meningkatkan Pengetahuan Kognitif Mahasiswa Mata Kuliah Pendidikan PKN Sd Program Studi PGSD STKIP Bina Insan Mandiri. Proceedings of The ICECRS, 1(3), picecrs.v1i3.1369. https://doi.org/10.21070/picecrs.v1i3.1369

Abstract

This study aims to develop the learning game of PKN elementary education courses of fun learning materials in the 2nd semester students. The use of guessing games through power points in learning can motivate students to high learning spirit. Using the game guess the problem in the group can know the cognitive learning outcomes of students when students are doing the game is accompanied by lecturers. This research is a device development research that used in game in the form of guess problem while test result of learning in the form of pretest and postest. Subjects in this study were 2nd semester students with 36 students. The result of survey documentation study during one semester shows that 2 semester students STKIP Bina Insan Mandiri still lack in critical thinking and innovative in following learning. This is because the giving strategy and teaching method belom maximally. Monotonous learning in the classroom becomes one of the factors of non-success in teaching and learning activities in the classroom. Thus in the course of education PKN SD fun learning materials will be given a game that can make students the spirit in following the learning in the classroom.

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